#include <BoapSimple.h>
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| BoapServiceObject (BoapServer &server, BString name="") |
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virtual | ~BoapServiceObject () |
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BError | setName (BString name) |
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BError | sendEvent (BString signalName, BInt32 arg) |
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virtual BError | processEvent (BString objectName, BString name, BInt32 arg) |
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BString | name () |
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BError | doPing (BoapServerConnection *conn, BoapPacket &rx, BoapPacket &tx) |
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BError | doConnectionPriority (BoapServerConnection *conn, BoapPacket &rx, BoapPacket &tx) |
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BError | process (BoapServerConnection *conn, BoapPacket &rx, BoapPacket &tx) |
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virtual BError | processEvent (BoapPacket &rx) |
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| BoapServiceObject (BoapServer &server, BString name) |
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virtual | ~BoapServiceObject () |
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BError | sendEvent (BString signalName, Int32 arg) |
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virtual BError | processEvent (BString objectName, BString name, Int32 arg) |
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BString | name () |
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BError | process (BoapPacket &rx, BoapPacket &tx) |
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virtual BError | processEvent (BoapPacket &rx) |
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◆ BoapServiceObject() [1/2]
◆ ~BoapServiceObject() [1/2]
BoapServiceObject::~BoapServiceObject | ( | | ) | | | virtual |
◆ BoapServiceObject() [2/2]
◆ ~BoapServiceObject() [2/2]
virtual BoapServiceObject::~BoapServiceObject | ( | | ) | | | virtual |
◆ doConnectionPriority()
◆ doPing()
◆ name() [1/2]
BString BoapServiceObject::name | ( | | ) | |
◆ name() [2/2]
BString BoapServiceObject::name | ( | | ) | |
◆ process() [1/2]
◆ process() [2/2]
◆ processEvent() [1/4]
◆ processEvent() [2/4]
◆ processEvent() [3/4]
◆ processEvent() [4/4]
◆ sendEvent() [1/4]
◆ sendEvent() [2/4]
◆ sendEvent() [3/4]
◆ sendEvent() [4/4]
◆ setName()
◆ oapiVersion
BUInt32 BoapServiceObject::oapiVersion | | protected |
◆ ofuncList
◆ oname
◆ oserver
The documentation for this class was generated from the following files: