/******************************************************************************* * BObject.cc Beam Object * T.Barnaby, BEAM Ltd, 15/7/92 ******************************************************************************* */ #include <stdio.h> #include <ctype.h> #include <memory.h> #include <string.h> #include <BObject.h> #include <iostream> #define DEBUG 0 BType BObject::otype = btypesList.appendType(BType("BObject", BTypeDomainBase, BTypeObject, createObj)); BType& BObject::getType(){ return otype; } BObject* BObject::createObj(){ return new BObject(); } BObject::BObject(){ #if DEBUG printf("BObject(%p, %d)\n", this, type); #endif } BObject::~BObject(){ } BError BObject::getBinary(BDataBuf& buf) { buf.append(getType(), 0, 0); return BError(); } BError BObject::setBinary(BDataBuf& buf){ BType* t; if(!buf.isEnd()){ buf.nextType(); buf.next(); } return BError(); } BMemberList BObject::getMemberList(){ BMemberList l; return l; } BError BObject::addMember(BString name, BObject* object){ return BError(1, "Cannot add a member to this object"); } BString BObject::getString() { return (BString)""; } BError BObject::setString(BString str){ return BError(); } void BObject::printIt(){ BMemberList l; BIter i; std::cout << "Object: Type(" << getType().oname << ")\n"; l = getMemberList(); for(l.start(i); !l.isEnd(i); l.next(i)){ std::cout << "\tMember: " << l[i].getName() << " : " << l[i].getValue()->getString() << "\n"; } }