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/******************************************************************************* * BNameValue.h Beam Name Vlaue Object * T.Barnaby, BEAM Ltd, 16/8/00 ******************************************************************************* */ #ifndef BNAMEVALUE_H #define BNAMEVALUE_H 1 #include <BList.h> #include <BString.h> #define TEMPLATE_NEW 1 template <class T> class BNameValue { public: BNameValue(){ } BNameValue(BString name, const T& value){ oname = name; ovalue = value; } BString getName(){ return oname; } T& getValue(){ return ovalue; } private: BString oname; T ovalue; }; template <class T> class BNameValueList : public BList< BNameValue<T> > { public: #if TEMPLATE_NEW T* find(BString name){ for(BIter i = this->begin(); !this->isEnd(i); this->next(i)){ if(this->get(i).getName() == name) return &this->get(i).getValue(); } return 0; } #else T* find(BString name){ for(BIter i = begin(); !isEnd(i); next(i)){ if(get(i).getName() == name) return &get(i).getValue(); } return 0; } #endif }; #endif