LibBeamApi  1.3.0
BConfig Member List
This is the complete list of members for BConfig, including all inherited members.
append(const T &item)BList< BDictItem< Type > >
append(const BList< T > &l)BList< BDictItem< Type > >
BDict(int hashSize=100)BDict
BDict(const BDict< Type > &dict)BDict
begin() const BList< BDictItem< Type > >
BList()BList< BDictItem< Type > >
BList(const BList< T > &l)BList< BDictItem< Type > >
clear()BDict [virtual]
del(const BString &k)BDict
del(BIter &i)BDict [virtual]
deleteFirst()BList< BDictItem< Type > >
deleteLast()BList< BDictItem< Type > >
end() const BList< BDictItem< Type > >
end(BIter &i) const BList< BDictItem< Type > >
find(const BString &k) const BDict
findValue(BString name)BConfig
front()BList< BDictItem< Type > >
get(BIter i)BList< BDictItem< Type > >
get(BIter i) const BList< BDictItem< Type > >
goTo(int pos) const BList< BDictItem< Type > >
has(const T &i) const BList< BDictItem< Type > >
hashPrint()BDict
hasKey(const BString &k) const BDict
insert(BIter &i, const BDictItem< Type > &item)BDict
BList< BDictItem< Type > >::insert(BIter &i, const T &item)BList< BDictItem< Type > > [virtual]
insertAfter(BIter &i, const T &item)BList< BDictItem< Type > >
isEnd(BIter &i) const BList< BDictItem< Type > >
iterator typedefBDict
key(const BIter &i) const BDict
next(BIter &i) const BList< BDictItem< Type > >
nodeCreate(const T &item)BList< BDictItem< Type > > [protected, virtual]
nodeGet(BIter i)BList< BDictItem< Type > > [protected, virtual]
nodeGet(BIter i) const BList< BDictItem< Type > > [protected, virtual]
number() const BList< BDictItem< Type > >
ofileBConfig [private]
olengthBList< BDictItem< Type > > [protected]
olockBConfig [private]
onodesBList< BDictItem< Type > > [protected]
open(BString fileName, BString mode="r")BConfig
operator+(const BDict< Type > &dict) const BDict
BList< BDictItem< Type > >::operator+(const BList< T > &l) const BList< BDictItem< Type > >
operator=(const BDict< Type > &dict)BDict
BList< BDictItem< Type > >::operator=(const BList< T > &l)BList< BDictItem< Type > >
operator[](const BString &i)BDict
operator[](const BIter &i)BDict
operator[](const BIter &i) const BDict
BList< BDictItem< Type > >::operator[](int i)BList< BDictItem< Type > >
BList< BDictItem< Type > >::operator[](int i) const BList< BDictItem< Type > >
BList< BDictItem< Type > >::operator[](BIter i)BList< BDictItem< Type > >
pop()BList< BDictItem< Type > >
position(BIter i)BList< BDictItem< Type > >
prev(BIter &i)BList< BDictItem< Type > >
push(const T &i)BList< BDictItem< Type > >
queueAdd(const T &i)BList< BDictItem< Type > >
queueGet()BList< BDictItem< Type > >
read()BConfig
rear()BList< BDictItem< Type > >
size() const BList< BDictItem< Type > >
sort()BList< BDictItem< Type > >
sort(SortFunc func)BList< BDictItem< Type > >
SortFunc typedefBList< BDictItem< Type > >
start(BIter &i) const BList< BDictItem< Type > >
swap(BIter i1, BIter i2)BList< BDictItem< Type > >
write()BConfig
~BList()BList< BDictItem< Type > > [virtual]