Beamlib 3.3.2
This is the Beam C++ class library.
|
#include <stdint.h>
#include <BTypes.h>
#include <BPoll.h>
#include <BSocket.h>
#include <BThread.h>
#include <BError.h>
#include <BEvent1.h>
#include <BMutex.h>
#include <BTimeStamp.h>
#include <BBuffer.h>
Go to the source code of this file.
Classes | |
struct | BoapPacketHead |
Boap packet header. More... | |
class | BoapPacket |
Boap packet. More... | |
class | BoapClientObject |
Base for all Boap client objects. More... | |
class | BoapSignalObject |
A Boap object to send signals using an RPC mechanism. More... | |
class | BoapServiceEntry |
Boap server single service entry. More... | |
class | BoapServerConnection |
Boap server connection. More... | |
class | BoapServer |
Boap server. More... | |
class | BoapFuncEntry |
Boap service function. More... | |
class | BoapServiceObject |
Boap service object. More... | |
Namespaces | |
namespace | Boapns |
Typedefs | |
typedef BUInt32 | BoapService |
typedef BError(BoapServiceObject::* | BoapFunc) (BoapServerConnection *conn, BoapPacket &rx, BoapPacket &tx) |
Enumerations | |
enum | BoapType { BoapTypeRpc , BoapTypeRpcReply , BoapTypeSignal , BoapTypeRpcError , BoapTypeRpc , BoapTypeSignal } |
enum | BoapPriority { BoapPriorityLow , BoapPriorityNormal , BoapPriorityHigh } |
Variables | |
const BUInt32 | BoapMagic = 0x424F4100 |
typedef BUInt32 BoapService |
typedef BError(BoapServiceObject::* BoapFunc) (BoapServerConnection *conn, BoapPacket &rx, BoapPacket &tx) |
enum BoapType |
enum BoapPriority |
const BUInt32 BoapMagic = 0x424F4100 |